Now, maybe I'm just an old school gamer, but I see one GLARING problem with the ORVR influence rewards. NONE of the Tier 2 gear has any resistance.
I played a Runemaster in Dark Ages of Camelot, and one thing I would HATE to see is my 2600DD nuke hit a tank for less then 900, I feel the Bright Wizards feel the same way when they're trying to nuke me and they're hitting me for less then the shaman behind me is healing me for. I currently have a 35% reduction to elemental damage, and above 30% on Corporeal and Spiritual as well. If I take the ORVR influence rewards, I'll be taking the full brunt of the spell damage.
So I ask you, are those influence rewards really worth it? Or in this new age of gaming, does one no longer need a suit of resist armor?
-Fenaire, Blackguard.
I played a Runemaster in Dark Ages of Camelot, and one thing I would HATE to see is my 2600DD nuke hit a tank for less then 900, I feel the Bright Wizards feel the same way when they're trying to nuke me and they're hitting me for less then the shaman behind me is healing me for. I currently have a 35% reduction to elemental damage, and above 30% on Corporeal and Spiritual as well. If I take the ORVR influence rewards, I'll be taking the full brunt of the spell damage.
So I ask you, are those influence rewards really worth it? Or in this new age of gaming, does one no longer need a suit of resist armor?
-Fenaire, Blackguard.